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main
...
push-rwkpy
1 changed files with 3 additions and 65 deletions
68
src/main.rs
68
src/main.rs
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@ -78,12 +78,6 @@ impl<const TOWER_HEIGHT: usize> Tower<TOWER_HEIGHT> {
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tower
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tower
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}
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}
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fn map(self, f: impl FnMut(Option<Ring>) -> Option<Ring>) -> Self {
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Self {
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rings: self.rings.map(f),
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}
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}
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fn burried_score(&self) -> usize {
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fn burried_score(&self) -> usize {
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let mut ring_type = None;
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let mut ring_type = None;
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let mut same_ring_type_score = 0;
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let mut same_ring_type_score = 0;
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@ -286,13 +280,6 @@ impl<const TOWER_HEIGHT: usize> Game<TOWER_HEIGHT> {
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continue;
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continue;
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}
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}
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let rings = self.towers[from_tower].rings;
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if rings[1..].iter().all(|i| i == &rings[0])
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&& self.towers[to_tower].rings[0].is_none()
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{
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continue;
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}
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let m = Move::new(from_tower, to_tower);
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let m = Move::new(from_tower, to_tower);
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if self.try_make_move(m, true).is_ok() {
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if self.try_make_move(m, true).is_ok() {
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res.push(m);
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res.push(m);
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@ -325,59 +312,10 @@ impl<const TOWER_HEIGHT: usize> Game<TOWER_HEIGHT> {
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}
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}
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}
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}
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fn tower_solved<const TOWER_HEIGHT: usize>(tower: &Tower<TOWER_HEIGHT>) -> bool {
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let hash_state = |s: &[Tower<TOWER_HEIGHT>]| {
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tower
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.rings
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.iter()
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.all(|x| x.is_some() && x == &tower.rings[0])
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}
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let hash_state = |towers: &[Tower<TOWER_HEIGHT>]| {
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let mut hasher = DefaultHasher::default();
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let mut hasher = DefaultHasher::default();
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let num_finished_towers = towers.iter().filter(|i| tower_solved(*i)).count();
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for x in s.iter().filter(|i| i.height() != 0).enumerate() {
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num_finished_towers.hash(&mut hasher);
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let mut filtered_towers = towers
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.iter()
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.filter(|i| !tower_solved(i) && i.height() != 0)
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.enumerate()
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.collect::<Vec<_>>();
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filtered_towers.sort_by_cached_key(|(index, tower)| {
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let mut rings = [0; TOWER_HEIGHT];
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let mut count = 0;
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for (idx, ring) in tower.rings.iter().copied().enumerate() {
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let Some(ring) = ring else { break };
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if rings[idx] == 0 {
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count += 1;
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for (j, ring2) in tower.rings[idx..].iter().copied().enumerate() {
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if ring2 == Some(ring) {
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rings[j] = count;
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}
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}
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}
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}
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(rings, *index)
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});
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let mut color_assignment = [None::<Ring>; 100];
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let mut num_seen = 0;
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let relabelled_towers = filtered_towers.iter().map(|(_, x)| x).map(|tower| {
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tower.map(|ring| {
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ring.map(|ring| {
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*color_assignment[ring.0.get()].get_or_insert_with(|| {
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num_seen += 1;
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let ring = Ring(NonZero::new(num_seen).unwrap());
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ring
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})
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})
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})
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});
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for x in relabelled_towers.into_iter().enumerate() {
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x.hash(&mut hasher);
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x.hash(&mut hasher);
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}
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}
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@ -824,7 +762,7 @@ fn main() -> io::Result<()> {
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let mut g = GameGenerator {
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let mut g = GameGenerator {
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num_extra_towers: 2,
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num_extra_towers: 2,
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num_ring_types: 16,
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num_ring_types: 13,
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}
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}
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.highest_burried_score::<4>(&seed);
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.highest_burried_score::<4>(&seed);
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